[Portfolio: Yohan Riou]

Game Design: Mapping and Modding Portfolio

Level Designer and Game programmer enthusiast, I have mainly worked on Activision's Call of Duty Series and recently took on Unreal Engine 3 (UDK) for Rikochetthegame.com.

Mapping

Level Design works for Call of Duty Modern Warfare, World at War

The projects presented here were done using Radiant, a level editor based on GTKRadiant From ID Software. Many other tools/utilities have been used including Adobe Photoshop CS3, Notepad++, Irfanview & many more...

OPEN MAPPING WORKS

Modding

Modding/Scripting works for Call of Duty Modern Warfare, World at War

Projects include Modifications for Multiplayer, Partial or Total Conversions. Tools/utilities used include Adobe Photoshop CS3, Notepad++, Irfanview & many more...

OPEN MODDING WORKS

Send me a message!

If you like my work and want to drop a kind word...


All works © 2007-2010 Yohan Riou / zeroy.com except otherwise noted.

zeroy99@gmail.com - www.zeroy.com

This page has been visited a total of since the 15th of January 2009