Tank pack for Call of Duty World at War Panzer IV, T34
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Version: 1.3
Author : ZeRoY
Email : zeroy99@gmail.com
Sites : http://www.zeroy.com -- http://www.raidersmerciless.com -- http://www.rgnwiki.com

Compatibility
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Call of Duty 5 - World at War v1.1

Content
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File required to add Panzer IV& T34 to your MP levels. 
Panzer & T34 have armored and unarmored versions and MG or Flamethrower (armored and unarmored) versions.
So a total of 8 tanks!
Also included is a test map mp_test_tanks


Installation
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1. Backup!

Backup the following file:

..Call of Duty - World at War\raw\maps\mp\_vehicles.gsc

2. Unpack the archive to your "Call of Duty 5 World at War" folder, 
open radiant and place the new prefabs (under _prefabs/MP/) in your level;

3. Add this lines to your Map Zone File:

rawfile,clientscripts/mp/mp_test_tanks.csc
sound,vehicles,veh_mp,all_mp
rawfile,clientscripts/mp/_t34_flm.csc
rawfile,clientscripts/mp/_panzeriv_flm.csc
rawfile,maps/mp/_t34_flm.gsc
rawfile,maps/mp/_panzeriv_flm.gsc
rawfile,maps/mp/_vehicles.gsc

4. Compile!

Notes
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A lot LESS modding in files this time around! Actually everything works now with Stock files
since Modtools 1.1, the modded files are because of the FLM versions of tanks.

Sherman is gone for now as the tag_enter_driver means a new rig skeleton must be created;

Disclaimer
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All original assets in this modification remain property of the sources respective owners.

Credits
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Sven71 for help on destructabledef/pieces and vehicles/weapons files;
Aintnomeinteam for his fastfile decompiler with which i got the vehicles sounds;
ChrisP from Treyarch for his help on the overall process.
