Transcript for Chat: 'Call of Duty: Black Ops Chat', Wed Nov 03 00:00:17 CET 2010, User: GamerOfFreedom & H4WKE DavidVo: the_FPS_KING is here to teach us something about FPSes, I think. DavidVo: They are trying to tell me not to curse. That's some ******. DanBu: What the **bleep**??? DanBu: Technical difficulties. Stand by. Josh-BBY: Wow... let's keep it clean kids. Josh-BBY: ;) DanBu: Are you referring to me? DanBu: Hi to all! toughniko31HD: hi! capzlol: hi ThisGuy107: What is the hardest thing about making a game that looks this great!? DanBu: Great question ThisGuy107. DanBu: I would say the hardest thing about making games like this is having to cut features that you love. DanBu: We had a ton of fun making this game, and it's a lot of hard work. DanBu: But there are always those features that you really wanted to make it that didn't quite get there. noobeffect: Will PC players see numbers or bars in the ping/latency column on the scoreboard? DavidVo: Hi Noob. PC gamers have a ping column on the scoreboard. It refreshes really fast. Jarsh019: Are canadians in BO? DanBu: Hi Jarsh. Only in the online lobbies. :( karamvir: What level are you guys in Blackops currently :p DanBu: Karamvir... I'm max prestige 15. DanBu: But that's only because I cheated. DavidVo: Level 50, Prestige 15 of course on my main profile. But, most others are in the mid 20s. We are always starting fresh profiles to keep testing the rank progression. apocalyptix81: what server settings can we change on a ranked server on the pc side? Dispy: What took the longest time to make in Black ops (no spoilys please :D) DanBu: Hey Dispy... DavidVo: I saw a recent version of RCON. It's a lot of settings for both rented ranked and even more for unrented ranked. I am working with @pcdev to get the FAQ updated. + DavidVo: We haven't released the full list but I think most PC server admins should be satisfied. DanBu: Adding the currency system to the game was one of our biggest changes and took the longest time to implement and tune. DavidVo: Sorry, I mean a lot for rented UNRANKED. DanBu: It was a big change, but it was worth the effort and time put into it for sure. DanBu: Also, the Theater feature was over a year in development. the_FPS_KING: I totally would teach you something about FPSes if you gave me a chance lol...anyways, @David - Your twitter bio says "Just remember, when the game comes out we thought of it first." Is this in reference to an aspect of the game that hasn't been revealed yet? And if so, will you elaborate? Plz :) DavidVo: I am sure you would. Honestly, I get asked this question a lot but have never answered it + DavidVo: The truth is pretty simple. A lot of people like to speculate and I like to wind them up. DavidVo: That simple. chitownforlife: Will barebones PC use pistols as a secondary weapon? DavidVo: Barebones is no different on the PC than it is on the consoles. Right now, we have all secondary weapons being available and most of those weapons are pistols. DavidVo: But it's not specfically limited to pistols. Don't fret tho. Most launchers need a lock on making them not so great vs infantry. Lamonte: is FOV changeable in the pc version? DavidVo: Yes it is. The last time I looked at it personally you could take it to 80. BlackhawkDD: Unranked or Ranked for tatical realism servers on the pc? DavidVo: For a PC gamer, I would think you would be happier with Unranked. Ranked does have hardcore and barebones, however. That's fairly tatical in nature. Josh-BBY: Hey everyone! We'd like to hear your general gameplay and console questions too! Let your voice be heard! satansspawn: On PC can we run 9v9 on all game types or are we restricted for s&d DavidVo: Absolutely. F0dd3r: Would Treyarch be willing to balance perks, killstreaks and weapons post launch if they are deemed overpowered by the community? DavidVo: Most of the official ranked servers are set up this way right now. DanBu: Hey F0dd3r DanBu: Absolutely. DanBu: It's always a controversial move to balance features post-launch... DanBu: But, Treyarch has always been a big proponent of listening to the community and making changes that are popular. ThisGuy107: Is there any new features or changes to the online network that will either improve connection quality or make it easier for friends to play with each other? DavidVo: Many to help you play with Friends. All versions of the game have a built in Friends list, for example. DavidVo: This can often be quicker than using the PSN or Xbox versions (for example). LevelUpAdrian: I've purchased a ranked server for the PC version - if that's full on launch night, is there a way to remotely kick people? DanBu: Yo Adrian! DanBu: Yes, you will be able to kick and ban from your ranked servers. razdor: How will wager matches work on the PC? will it use dedicated servers that are up by Treyarch? if so, what will happen if all the slots in those servers are taken at one point? DavidVo: We have officially ranked Wager Match servers. Once the 6 fill up, the server doesn't allow anymore in. DavidVo: Think of it like a Dedicated Server with 6 slots. DavidVo: Run by us. Lionmouth: Will PC users be able to edit their MP configuration. If so, how in-depth (edit crosshair placement, fov, tweak Aim-Down-Scope settings)? Ovanite: What are the doing to keep the online multi from becoming a knife fest with every one using the commando perk.? DavidVo: Great question. We don't actually have the Commando perk in Call of Duty Black Ops. DanBu: You can edit the same configs that you've always been able to edit, but those changes are not supported by Treyarch. ABC_Darth_Rogue: Can we create mixed playlists such as CTF and S&D on the same ranked server? Will the admin tool be included with the game or third party like RCON? Will you be allowing Steam to permit users who pre-purchase the game to pre-load the game files to avoid long download times? DavidVo: You can tell the server which base Playlist and then you can do exclusions. So as long as we have a playlist with mixed modes, you'll be able to customize from their. For example: Ditching a map you don't want in rotation. capzlol: Im really only going to play this game if its competitive and it probably wont be competitive until mod tools are out. So what time do you think mod tools will be released? DanBu: No ETA on mod tools release yet.... DanBu: The game will ship with highly competitive modes like hardcore, barebones, and any number of custom game modes that you create in the Custom Games editor. DanBu: You've also got Wager Match which is crazy intense.... DanBu: Most competitive I've felt playing a game in years. papasmurf: im unsure about the reporting a cheat feature, how will you be able to look at thousands of reports? and what do you have inplace for bogus reports? DanBu: What up Smurf... DanBu: So, we have people at Treyarch who have a full-time job of monitoring all of the games you guys play... DanBu: They also review the stats for cheaters reported by the game and cheaters reported by other players. DanBu: There are all sorts of secret magical things happening behind the scenes to track cheaters. blackmamba18: So, I am more of a sniper...but I am really aggravated when one weapon type is 10x better and easier to use. Can you please explain how shotguns are being made into a balancd primary weapon?> DavidVo: We have always felt that Shotguns are better as primary weapons instead of secondaries so you have to give up any hope of winning a mid or long range battle. Linage: In the FAQ thread on the forums in the PC section it said the Max players have not been finalized but that was some time ago. Is there now an answer to the Max amount of players we can have in Ranked and unranked servers on PC? DanBu: Hello Linage... DavidVo: It's true they are deadly at close range for sure. But that doesn't mean you can't win if you have an assault rifle or smg. DanBu: Current player counts are set to 18 players max on ranked and 24 on unranked, but these numbers are always tunable post-launch. We'll be aggressively supporting the title post-launch. DavidVo: Remember they often have far less ammo or they have the rechamber time. Also, shotguns have fewer attachments than other weapons available to them. the_FPS_KING: Will you reveal some of the pro perks, that we haven't seen, to us tonight? :) @Dan Sly Stallone impressions don't port to text well, just an fyi :P DanBu: I don't know if I should reveal such secrets yet... :) DanBu: But okay... DanBu: So you've probably heard about the Hacker perk - it allows you to detect enemy placed equipment in the map. DanBu: When you upgrade to Hacker Pro, you can actually hack their equipment to switch it to your possession without them knowing. falcon3131: what gun do you think will be the most liked gun in the game? DavidVo: The one that you have the highest K:D with! DavidVo: I am hoping that lots of guns will be most liked. The Famas is pretty popular. DavidVo: As is the MP5k. Harderstylez: How long we need for lvl50 (Playtime) And when can we reserve our clantags? (sorry for my bad english) DavidVo: What's up Harder. It's tuned for about 24 hours of playtime. The best players in the building can do it in 20 or 21. DavidVo: Make sure you do the Challenges and it goes quick. xJollyLlama: Will "spawn-tubing" (firing a grenade launcher from one team's spawn to the other) be changed, gimped, or completely blocked in Black Ops? If so, how? DanBu: JollyLlama... love the name DanBu: One of our tier 1 perks is called Flak Jacket. It protects you from explosive damage. DanBu: I roll with this perk all the time to frustrate noob tubers. dazzy2010: general Gameplay Question : Why did you make the decision for SCAVENGER not to REPLENISH Tubes and Flame thrower? :) me personally i love using the MASTERKEY shotgun. DanBu: As to spawn tubing... we've added a grenade launcher and grenade delay to the beginning of every match. DavidVo: To reduce noob tube spam. I love the Masterkey as well. But, hey, balance trumps my love. DanBu: So even if people fire them, they won't detonate for the first 5-10 seconds. DanBu: ...depending on the size of the map. DavidVo: At this point, if you have Masterkey, Flamethrowr, or Grenade Launcher, you are carrying A LOT of Firepower. DavidVo: We did it for balance reasons. Sean-K: Have Treyarch made any changes to the melee attack? I.e range, speed, crazy aim-assist on consoles (comparing a non-commando melee attack of modern warefare to that of the one in black ops) DanBu: Sean-K... great question. A lot of people want to know about melee. DanBu: You have probably heard by now that we don't have the Commando perk in the game. Morilec: Any possibility of downloading some of the game files before release on Steam? I preordered and really want to be able to play this on the release date. :D DanBu: So, everyone has the same melee distance, range and speed to keep it all on an even playing field. DavidVo: Indeed. I'm almost positive we will have pre-load. I wish I could give you an exact date but I don't have it yet. ThisGuy107: Can you give us any total numbers for the amount of guns, reticule colors, maps, emblems or anything else that would be cool to know? TheProf82: What weapons can we use on unranked servers? The ones we've unlocked in ranked? How do you see people playing on unranked servers if they miss out on all the unlocking and prestiging stuff thats so great about ranked servers? DanBu: Hey Prof DanBu: You can play with all weapons on your unranked servers... ranked is where you'll experience the full rank progression of competitive play. DanBu: ThisGuy107... sorry for the delay. DanBu: We have over 40 unique weapons, including 2 special weapons that only appear rarely in Care Packages... the Death Machine and Grim Reaper. DavidVo: I have a question. Do you think Best Buy will give me a free Prestige edition for answering questions? PDE_PaulKersey: For PC, Is Ground War Mode (TDM+DOM) returning (hope not), or will TDM and Domination be separate? DanBu: There are 16 camo patterns, over 500 emblems, 14 maps... I could go all day on numbers. Josh-BBY: David, let's talk after the chat. I think we can work something out. DavidVo: I just gave @PCDEV a version that does not have Ground War. TDM and DOM are seperate playlists with 18 players. That's the current plan. As a playlist, we can modify and change them over time easily. DanBu: Custom red dots are about 30-35 dbNibbler: Will I be able to export my theater mode clip as a video file? DanBu: Hey Nibbler... yes, you will definitely be able to export your videos to the web. There are still many more details to come on that, so stay tunned. :) donovanmill: Are there any special bonuses for prestiging in black ops? And what is the FOV on consoles? DavidVo: Many. DavidVo: Custom Classes. Colored Clan Tags. 15 bonuses. 1 for each of the 15 prestige levels. DavidVo: Including some unique backgrounds for your personalized emblem. DavidVo: Including one that so hot your keyboard would catch on fire if I told you what it was. DavidVo: Guess you'll have to get to level 15. DavidVo: Prestige level 15, that is. XcLuSiv3: Are you guys planning on supporting Black Ops as much as World at war in the terms of DLC? Also, do you guys know if Activision is going to set the price at 800msp like Cod4 and WaW or 1200msp like MW2 or even more? DanBu: We will absolutely support Black Ops DLC after launch. We plan on promoting the game post-launch this time even more than on World at War. DanBu: We love you guys and want to make sure you keep playing the game. abenjim: If you do a lot more damage to an enemy will you get more points for the assist like in WaW or is it a set assist score no matter what? DanBu: Yeah, it's just like in World at War... you always get more assist points for doing more damage... DanBu: We hate feeling cheated when someone else takes your kill! :) Jinchuuriki13: Do all weapons have gold camo and what does it take to unlock gold camo? DanBu: All primary weapons have gold camo. As to what it takes to unlock them... you'll have to Prestige to find out! satansspawn: any chance of going to 24 slot ranked server?? DanBu: We will continue to look into supporting higher player counts post-launch for unranked servers, but when it comes to Ranked games, we keep it the way the game was designed to be played. DanBu: The maps, game modes, and gameplay mechanics are all very fine-tuned over months and months to play a certain way... so when it comes to competitive ranked servers, it's going to be determined by the playlists. razer4488: Would you ever contemplate of doing cross platform for the game so players can finally see who are the top dogs out of xbox,PC,ps3? (which would be PC no doubt) DavidVo: I would! But this is something that will need to get settled between PS3 and XBOX before we can even get it near it. Odis360: When will the servers be online? DanBu: Odis360... Why? Do you have an early copy of the game? DanBu: :) DavidVo: I have one. DanBu: I have 3. DavidVo: Can you turn the servers on for me? DanBu: Just for you Vahn. DanBu: But you'll be lonely. DavidVo: Because I want to school some n00bs before they get to good and I have to play in shame. DanBu: Okay, just you and me then. DanBu: Wait... did I just call myself a noob? ortizrock666: Is host migration in MP/Zombies.? DanBu: Yes, there is host migration in multiplayer. GamerOfFreedom: Can we connect via IP to a server, will the FPS be limited and why did you decide to only let us use playlists and not free maprotation? DavidVo: Using a playlist is something that it relevent for rented ranked servers. Unranked servers will give you more control. DavidVo: Even then, you'll still have a ton of control over the Playlist. It's like a nice suggestion and you modify (eliminate) what you don't want. sagar-04: Can you elaborate on the Private match setting we can set? And, any date set for the LE unboxing videos? DavidVo: I think people are going to be blow away by the things we've done with Private Match in this game. DavidVo: Let me give you some examples. DavidVo: You can make up to 10 classes loaded out with what you want and only what you want and then the players + DavidVo: of your game will pick between those load outs. DavidVo: You can customize what killstreaks are in your game mode variant. DavidVo: Dan and I like to player Pistols + Shotguns only. DavidVo: In Nuketown. DavidVo: Of course, I win. DavidVo: Always. DanBu: And I win. Josh-BBY: To robertftw And I win. DanBu: Only one of us is telling the truth. Josh-BBY: And I win. TheScissors: Is there 2 different zombie modes available? DanBu: What have you heard Scissors? DavidVo: This is the most customizable Private Match ever seen in a Call of Duty. I can't wait to play custom made game mode variants with fans. DanBu: That's classified information. DanBu: Maybe. EpicLegion: Will Black Ops have a Coop campaign similar to World At War? And question about PC version of game, pings in scoreboard are going to be numeric format or bars(like in MW2)? DavidVo: Two forms of co-op in Black Ops. Combat Training (play vs Practice Dummies) and Zombies (play with your friends). Both are games where you fight AI + Josh-BBY: Since we've already responded to a lot of PC related questions is there any questions you have about the global playability or features in multiplayer in general? There've been absolutely zero single player questions FYI kids! DavidVo: Campaign co-op wasn't something we decided to persue because it didn't make sense for the type of story we were trying to tell. donovanmill: What other than kill/deaths and score will be visible through the leaderboards? DavidVo: I heart Donovanmill. DavidVo: We actually totally ditched the old leaderboard systems and started over. DavidVo: In Black Ops, we use a Score per minute Average on weekly, monthly, and all-time leaderboards + Josh-BBY: To Undead Hi undead, we are a moderated chat. That means if there is a question that those present cannot answer due to agreements your question will be flushed. Keep trying! DavidVo: This has a lot of advantages because it doesn't reward just the players who play alot, but those who play the best. DavidVo: You can still check all those stats that were in the old leaderboards + DavidVo: in something new we have called the Combat Record. DavidVo: It's an in-game stats viewer. DavidVo: You'll dig it. Glorin: Do headshots matter, particularly with the more powerful assault rifles? In mw2 stopping power created a situation where many guns killed in two hits regardless of whether or not you aimed for the head. Since BO does not have stopping power, do any of the full auto weapons have damage that is this high? DavidVo: We certainly have a hit multiplier for the head. So, it matters. DavidVo: But since we don't have Stopping Power so most guns are 3-5 shots. Only less if a headshot. + DavidVo: One final point. A headshot is NOT ALWAYS a one shot kill. But it does matter. A lot. FriendlyFire: What would be the single best feature of COD:BO? DanBu: Why, Wager Match, of course. DanBu: And especially Sticks and Stones... love that mode. DavidVo: *cough* One in the Chamber DanBu: Mainly throwing a tomahawk at Vahn's head and bankrupting him. DavidVo: /ignore DanBu DarkD75: How can I get into the launch party tomorrow night? I am in the San Fernando Valley area. DanBu: Send $5000 to my PayPal account. DanBu: I'll send you the details offline. Josh-BBY: Wow. Swiss bank accounts have become PayPal accounts. tornado: You said wager matches are hosted by Treyarch , however how does this really work? Am I going to get a good ping only if I live in the US? DavidVo: Ok. So, we have servers all over the place. DavidVo: Not just the US. And we can re-configure them however we want as as demand dictates. DavidVo: Most of the servers are under my desk at work so I can ping sub 10s. DavidVo: But don't tell anyone. Lamonte: DLC for mw2 was just maps are we going to get more stuff in blackops DLC? (weapons, emblems, attachments, etc...) [Also ALL NEW maps and not old ones please] DanBu: Lamonte... So, I can't really go into too many details about DLC plans. I mean, c'mon... the game's not even out! DanBu: But I will say to stay tuned for exciting details. DanBu: And also... lot's of NEW maps. iNCQRiT: Will there be a votekick feature (console, pc)? DavidVo: Ite depends on the server but the vote kick feature works for PC. How we do that for OFFICIAL RANKED we are still kicking around (on/off by default) + DavidVo: Unrented Rank will be admin controlled/option + DavidVo: Consoles do not have a vote kick + DavidVo: They do, however, have a 3 strike rule. DavidVo: Finally + tyshoun123: Can quick scoping be allowed in private matches? And will friends be able to join a started zombie game if someone leaves? cameron23: Just curious but out of all of the team at treyarch who is the best? (at multiplayer) and will you guys be playing online when the game comes out or just sit back and watch? DavidVo: Private Matches on consoles can disable people from joining. If you do that, you don't have to kick someone. DavidVo: Shew. Mouthful. DanBu: Cameron... WayneNoobton is teh best. DanBu: pwns DJVahn. DavidVo: Sorry mate. You can't join a Zombie game in progress. dazzy2010: Do the team think it was a good idea to have FMJ a perk instead of an ATTACHMENT ? :) Its great to see BLING making a return as WARLORD :) DavidVo: Long inside story just for you. DavidVo: We had them as attachments. We had them as perks. We went back and forth so many times that I think engineering wanted to kill me. DavidVo: In the end, I am happy with putting Deep Impact as a Perk instead of an attachment. It made more sense for how our perks worked. DavidVo: The total number and what we were trying to do with them. chriscooke327: Is there going to be a game list where players can see and join custom games or does the creator have to invite people? DanBu: chriscooke... Really glad you asked that question because it's not something that we've talked much about. Josh-BBY: Hey Gamers! This is a moderated chat. If your question isn't being answered there is most likely a reason for that. There is no hating going on. We only have time for the quesitons that are able to be answered by those present. Thanks! DanBu: When you create a Custom Game, you have the ability to save it to your own personal File Share. + DanBu: Once it's in your File Share, anyone in the community can search for it and place it in their File Share as well. DanBu: Your friends will be able to look at your File Share as well. DanBu: Things other than Custom Games that go into your File Share: Films, Clips, & Screenshots. jj2gamer: Is TWar back in codbo? And if not whats the reason for removing it? DavidVo: You are trying to make me cry, is that it? DavidVo: I've previously announced that WAR will not be returning to Black Ops. We talked about it a lot. We fought about it even more. DavidVo: In the end, it didn't fit. War has it's fans and I love those people. Sometimes you have to make unpopular decisions for the best intrests of the game production. DavidVo: And, I'm positive we will find a way to re-imagine it in a way that makes sense for whatever game we do. XReDBuLLEnErGyX: In Theater Mode you can record gameplay..but can we also record others voices through there mic (IN-GAME CHAT) DanBu: No, you cannot record other players' voice chat in your Films, unfortunately. DanBu: There were too many privacy concerns, and even if we wanted to do it, there is no technical way to pull it off on the consoles yet. DavidVo: PC fans. I am getting word that pre-load for Steam is going up ASAP. The servers might be a bit "crowded." DavidVo: So be patient. Josh-BBY: There you go! No hating going on here. DavidVo: Everyone was yelling at us, so we placed some calls. killer0tter: HI you guys!!!! Thanks for doing this!!! Question about ninja pro... When you upgrade to ninja pro you get silent footsteps and louder enemy footsteps... does that mean if both my enemey and i have ninja pro on can we still barley hear each other?? DavidVo: Everyone asks me this. DavidVo: So, I came to an agreement with Dan about this only today. DavidVo: We decided that if you have the Call of Duty headphones you'll have the advantage. SuckaB: Would you talk about the process of creating/recording gun sounds? What steps have you done to ensure that it sounds beefy enough to feel like leads coming out of the muzzles? DavidVo: They cancel each other out. Ninja is ninja. DanBu: SuckaB... So we have this really intense audio team that settles for nothing less than perfection... seriously. The gun shoots are very elaborate productions where they capture sounds down to exacting detail. DanBu: They also have kind of a sick sense of creativity. DanBu: To get the sound of the tomahawk sticking in a player, they drove a stake through a watermelon. DanBu: They get to have all the fun. DesktopMinion: Will leaning return in the PC version? DavidVo: Yes. On Q and E by default with a procedural lean. It looks great and works really great in hardcore modes if you ask me. lmfaolames94444: what gamemodes can you be in partychat how long is the campaign? DavidVo: I think that's 2 questions. So here we go. DavidVo: Party chat is in MOST game modes. DavidVo: We currently only have it disabled for Search. DavidVo: This is a bit topic for people. I even have a forum poll about it on the COD web site. DavidVo: I am personally very intrested in how this goes for people and we can add/remove party chat from any playlist as the community demands. Whtnoiz: For the Fmas is there a burst fire mode? DavidVo: No. iQ_Acid: How can i reserve the exclusiv Clantags? DanBu: Send $5000 to my PayPal account. DanBu: I'll send you the details offline. DavidVo: Dan needs some new shirts. DanBu: Seriously though... those are special clan tags. DanBu: Very exclusive. But we do let you unlock custom colors for your clan tags. StealthKill95: Will there be a prestige edition unboxing video? btw David Vonderhaar love your sense of humor! DanBu: Really??? DanBu: Have you met David Vonderhaar? DavidVo: I get asked this question a lot. DavidVo: And I am going to be straight up with you. We were not sure if we were going to do one. DavidVo: So I couldn't give people a straight reply. DavidVo: We decided not to do one. We had spent a lot of time showing you the RcXd and the game is nearly out. DavidVo: We think the fan made versions will be better than what we could do. DavidVo: One more point on this. DavidVo: Sorry. Sometimes we don't know. I blame marketing. XcLuSiv3: You guys probably won't answer this but here goes anyway! How many zombie maps have you guys included in the game not including future DLC? What are the new weapons, if any, that are not in MP but are in zombies such as the ray gun and Wunderwaffe? And finally, will you guys release a trailer for zombies before game release? I was disapointed when I saw the Oct. 31st trailer with NO ZOMBIES!!! DanBu: Wow. So many questions bundled into one. DanBu: That's like a bargain question right there. DanBu: Okay... where to begin. DanBu: Can't talk too much about zombies just yet, but there will be new weapons that you have never seen before. DanBu: Regarding trailers... it's so much more fun to keep teasing you guys. DanBu: If I were you, though, I would keep a close watch throughout this week leading up to launch. Jesus: what made you decide not to have a limited edition console? How long will the campaign on regular take to complete? P.S your beard is awsome! DavidVo: It wish it was up to use to have a limited edition console. I'd have like 1000 of them. DanBu: My favorite comment from one of my video interviews was simply "BEARDO!" DanBu: I kept a screenshot of that one. satansspawn: are the large maps seelow size large or smaller ? DavidVo: Array and Cracked are really large maps. Reasonably comparable but probably not quite as large as Seelow. DavidVo: At least in terms of sq footage of outdoor playable space. DavidVo: However, both have more 2 stories and indoor space. + DavidVo: So it's probably really similar to total playable space but some of it vertical. FriendlyFire: Will information gathered from multiplayer be used to trend information on weapons, perks, damage, etc? For example a combination of weapons and perks becomes unblanced, will this be easily visable? DavidVo: This is one of my favorite topics. DavidVo: We have all new analytics this game. We can track popularity. Kill to Death. Rank progression. We have the best tools we've ever had for seeing how the game is working in the real world + DavidVo: And this is going to be really really really really important post-launch. DavidVo: As you can imagine we get a lot of reports of various things from the community + DavidVo: They might say, "this gun is OP" or "this gun is never used." DavidVo: And now it doesn't have to be about speculation. DavidVo: We have the data and we intend to use it. DavidVo: Maybe later on I can show you some of these reports we can it. DavidVo: It's siiiiiiiiiicccccccckkkkkk. DavidVo: I am in total data nerd heaven. DavidVo: And we can't be lied to about how the game is playing using the data and the theater feature. DavidVo: We are in the best postion we have ever been in to understand what is happening when several million people buy the game here shortly. DanBu: Just a matter of days... Josh-BBY: Thanks everyone for asking your questions! It was a great chat but we have to wrap it up. DavidVo: So many questions. We could barely keep up. + DanBu: Thanks to everyone for chatting. Josh-BBY: Thank you to David and Dan for answering so many questions and please check back on the Forum later where we will host a transcript of this chat. DavidVo: Hopefully we'll find most of you on the message boards or Twitter and we'll continue the conversation as often as we can. Josh-BBY: Don't forget to preorder your copy on BestBuy.com! DanBu: See you online November 9th! DavidVo: / wave Josh-BBY: http://bbyurl.us/CODBO