Level Designer & Game programmer enthusiast, I have mainly worked on Activision's Call of Duty for the maps/mods Community and started to work on the Unreal Engine 3 for Indie Developer Plastic Piranha Rekoil.com in April 2011.
All works © 2007-2013 Yohan Riou / zeroy.com except otherwise noted.
This page has been visited a total of since the 15th of January 2009