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Yohan Riou - Portfolio


Level Designer & Game programmer enthusiast, I have mainly worked on Activision's Call of Duty for the maps/mods Community and started to work on the Unreal Engine 3 for Indie Developer Plastic Piranha Rekoil.com in April 2011.

Professional Mapping

Professional Level Design works for Rekoil by Plastic Piranha.


OPEN REKOIL MAPPING WORKS - WIP

Community Mapping/Modding

Community Level Design & Modding works for Call of Duty Modern Warfare, World at War


OPEN COMMUNITY MAPPING WORKS       OPEN COMMUNITY MODDING WORKS

All works © 2007-2013 Yohan Riou / zeroy.com except otherwise noted.

This page has been visited a total of since the 15th of January 2009